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Something we hear a lot-_-WoW Power Leveling
2010/8/7
Something we hear a lot-_-WoW Power Leveling
 Bring the player, not the class is something we hear a lot wow power leveling and have been hearing since Wrath of the Lich King was still in beta. In The Burning Crusade, raids would stack certain classes based on what buff they had to offer, such as a shaman for every group to maximize Hero-Lust. Ghostcrawler raises a good point, though: We have a versatility that is hard to match with any one class. We can do the job of many and switch gears on the fly regardless of spec. The cost of course is that you have to position the totems correctly in order to gain maximum benefit. This utility makes shaman -- and paladins -- highly desirable in raids. GC did have a few more responses later in the thread, but this next one pretty much says it all.
I didn't ignore it. I just disagree with it. It may wow power leveling be 28 pages, but there is wow power leveling a lot of QQ mixed in there with the intelligent posts (like Strawberry's).
Throughout the history of WoW, the problem has typically been shaoleyayini that shaman (and paladin to be fair) bring wow power leveling too much utility and are therefore considered too mandatory. They started out in vanilla as buff classes -- the guys you bring who don't really do much themselves but bring buffs and debuffs that make every other class perform better. You couldn't for example just stack your raid with rogues and mages because their performance would be low without the shaman and paladins -- and before LK you had to bring enough to stick one in every group.
Now, we decided to change that design because we didn't think it felt very satisfying to be the buff bot spec who got brought along as if the player were some kind of scroll or flask to improve wow power leveling the "real players" performance. On the other hand, we knew it would be really brutal to the shaman and paladin to just rip away all of their utility and give them the typical 2 or so raid buffs that most other classes or spec get.
But we've definitely eroded it a little, and I'm not going to apologize wow power leveling much for that because we want to give players flexibility -- and flexibility means you can do a raid, especially a 10-player one, without a shaman or paladin. Nobody should be Wedding Dresses mandatory, except for a tank and a few healers. Nobody should be left out either, but the specs who got left out in LK did so because of low dps -- Arms, Frost mage and Subtlety rogue. Shaman did fine.
Believe me, I have thought long and hard about scrapping the entire buff / debuff system because players focus on it too much. But I know that if we did that, players would then focus too much on damage per second and healing per second of the best players out there. We also think it would be unfortunate to Wedding Dresses lose that sense of being so much more powerful in a group than you are solo.
For now, in Cataclysm, we are just sharing even more of the buffs and debuffs across a wide gamut, especially very powerful ones like Bloodlust and Battle Rez, and chilling out the impact of some of the more potent ones, say Sunder and Curse of Elements, while also cutting back on the sheer number of buffs brought by say the Ret paladin and Balance druid.
I am much more interested in discussions about say shaman dps totems and wow power leveling healing totems than I am about buff totems, because we believe the latter have much less to do with either your getting to raid or your raid being succesful.
Certainly that is a lot to digest. For all the people concerned that we will be replaced in Cataclysm, it certainly doesn't seem like that is Blizzard's goal. We may lost some of our more unique buffs from totems, but I don't think we will suffer as much as some seem to think. For all the buffs wow power leveling being shared, we still have our versatility and as healers, we still bring our own flavor -- and it doesn't look like anyone else will be getting Chain Heal any time soon. I also find it interesting that Blizzard wants to look at healing totems, as that is something some shaman feel very strongly about. Healing Stream Totem, for example, is sometimes discounted simply because it is a passive heal, but what if it also augmented our healing done? I could see it getting tweaked, but only time will tell if that is even a possibility.
Really hope it would be useful!!
Editor: DoterYang
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Legal steroids
2011/2/7